Things I wish I knew before starting Diablo 4
The latest entry in the Diablo franchise is the biggest one yet, and that means there’s some things and mechanics that will fly under the radar.
Diablo 4 came as quite a shock to a lot of players in the way that they went back to their roots. Making the game darker and grittier was proved to be the right move, as the game got very good reviews, and it seems to have a pretty healthy player count. However, being as big as it is, the game has some issues telling you about some aspects of the game. In this article, I wanted to help you by listing some of these things so that you don’t feel like you missed out on an important mechanic or advice before it was too late.
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Seasonal VS eternal
Diablo 4 has a new feature in the shape of these two realms: “seasonal” and “eternal” the difference in this is that the seasonal realms feature unique themes, questlines, and mechanics that are exclusive to the current season. Whereas the eternal realm is the default one with no additional changes. The game as it’s meant to be played by default. Once the season finishes, the seasonal character will transfer to an eternal realm. Personally, I think seasonal is good for people that are already familiar with the game and eternal is good for people just going in that don’t want the bells and whistles that the seasonal realm provides.
Salvage gear, don’t sell
Gold you can get anywhere, materials are harder to find! Don’t hoard a lot of gear that you don’t use, transform it into useful materials for upgrades and crafting. Breaking down items at the blacksmith gives you essential crafting materials like Iron Chunks, Rawhide, and higher-tier items like Veiled Crystals or Fiend Roses once you’re deeper into the game. These are used for upgrading weapons, armor, and even rerolling item affixes later on.
Focus on builds
It’s better to be a master at one skill than being a master of none! Focus on creating a good build by looking up guides or using third party sites if you need to, but just upgrading the tree without much thought will yield a character that’s just not that useful in the endgame.
Upgrade potions as much as you can
Once you’re able to visit the alchemist, you should really focus on getting those potions to be as good as you can. Unlike previous entries in the game, the maximum of potions is set to the character, so making them as good as possible is essential to surviving some of the game’s most treacherous places and challenges.
Mounts
Mounts don’t unlock until you finish a specific part of the main campaign, so I wouldn’t worry about walking around too much early on until you unlock them. Exploring without a mount can be quite tedious and slow, so just give it some time and just take note in your head about places you want to revisit.
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Codex and legendaries
When you extract an aspect from a legendary weapon you will lose that specific item and its rolls forever, instead you will get a generic version that, while good, will never be as good as the one you looted. Only extract the aspects from weapons you’re convinced won’t be part of your final loadout. Another important aspect of this mechanic is that you cannot extract an aspect of an item more than once, so if you do it, make sure it’s in the right level cap.
Elixirs
I usually don’t like using up resources, but elixirs give stats boosts and bonus XP for enough time for you to finish a very difficult dungeon. Knowing when to use them is key. Specially when you’re on the higher levels!
Respeccing
Respeccing is cheap early on, so if you’re not into the stats that you’re giving to your character, you can backtrack rather easy. In the higher levels it becomes increasingly more expensive, and it becomes a waste of gold, so, specially early on, don’t worry too much about experimenting.
Upgrading
I wouldn’t waste gold on upgrading gear early on. You get it very often, and you will be switching a lot, which is good to learn about the differences in rolls and weapon types. Once you’re on the higher levels or you get a weapon that you know you don’t want to part with, then you can start upgrading them to just solidify it as your main weapon of choice.
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Level cap
It’s understood within the community that level 50 is pretty much a soft cap for leveling, as it starts taking a lot more to level up. The stat changes are minimal at best, so by this level you should be pretty confident about what your character can do and should be able to do most of the game’s activities, if not all!
Image generated with Freepik AI Suite
In conclusion
When Blizzard set out to create Diablo 4 they had the community that built them in the top of their priority list. You can see that clearly by pretty much every difference that this game has to the previous entries and how they implemented everything that people loved and removed the things that people didn’t. With a game this big, it’s no wonder some things need to be told in this format. You have to be careful about giving so much information to the player that they get confused and maybe drop a game that they would’ve loved otherwise. This game has many secrets that you can find. And their approach to online play makes it easy for you to interact with other players and make friends to give each other good tips. So go out there and tell other players what I told you and keep the metaphorical knowledge ball rolling!